@jimrayvaughn Hi Jim! The SDK is a joy to use, and push interactions like buttons work really solidly. For objects interactions like grabbing and releasing, we'd still favor controllers atm, because they work just a little bit more reliably and don't have any noticeable input delays.
Seid dabei morgen (15.8.17) im @interactive_cgn VR Kino von @evrbit! U.a. mit @Design4real @2bild @SEHSUCHT @Vragments @HeadTripVR @SpiceVR https://t.co/sLFs3Le6aB